Barricade

Description :
An Impassable barrier. Placing barricades over units will destroy them if their health is low enough. The barricade takes 5% of the damage dealt to units below it on construction. Can be damaged by enemy attack or explosion.

Upgrades:
Tier 1: Tier 2: Tier 3:
 * Fortitude: Increases maximum health by 50%
 * Self Repair: Regenerates 3% of max health per second
 * Alchemy: generates 2 gold per second. Enemies will attack this barricade.
 * Fortitude: Increases maximum health by 50%
 * Fiery Revenge: Explodes upon destruction, dealing damage equal to its max health to adjacent units.
 * Alchemy: generates 2 gold per second. Enemies will attack this barricade. Stacks with previous alchemy.
 * Trap Foundation: Traps can be built on top of this barricade.
 * Reassambly: When destroyed, it will rebuild after 20 seconds when no units are on the tile.

Strategy:

 * Taking into account how Dwarves seek the closest visible barricade, it is advised to seal pathways as far from the main path as possible to prevent Dwarves from being able to see the barricade easily.